Showing posts with label school work. Show all posts
Showing posts with label school work. Show all posts

Thursday, 20 June 2013

Introduction to Maya

    Our three last days at school were rather relaxed as we were introduced to Maya software by Magnus Møller, who also taught our very first course of the year. He was as fun as ever!

    The first assignment we got with the words, "Now you guys know how to make shapes like cylinders and circles and deform them a bit... You're gonna go and make a character. You have, um... one hour. GO!" Lots of weird and funny results! This is mine.

Charming, isn't she?

    Tuesday and Wednesday we spent making full illustrations. Whew! Quite a challenge! I wasn't there during the lighting lecture because I had my end-year review, but I made do with shading with surface shaders, plus a few details in Photoshop.

 Damn, why are my wings so stubby?

     Not a masterpiece, but hey, I only just started. So far, Maya isn't as scary as I thought it would be.

Tuesday, 11 June 2013

Model Practice, Volume 1: Hogarth

    As people who know me might have noticed, I quite like Hogarth from The Iron Giant. (Haha, good one. Slightly obsessed is more like it.) Anyhoo, we had to do model practice before we could animate him, of course, so here are some of my sketches.

Facial expressions

 Range of motion

Courtesy of the sob-worthy fact that his helmet and bomberjacket belonged to his Dad, a pilot that died in WW2.

Character interaction, you say?

 Coloured because it's F-U-N.


     The Sultan might be up next, but I'll only post my animation once I've touched it up some more.

Sunday, 14 April 2013

Character Design - Part I: "Dr Frankenstein's Experimental Pet Shop"

    The past week we were introduced to new ways of generating ideas for character design and how to streamline those ideas into a finished concept for a character. It was lots of hard work and at times I felt frustrated over how stuck I am sometimes in artistic habits. Ultimately, though, I think I learned a lot and am excited to tackle new design challenges.

    There was an assignment that asked us to design two pets for "Dr Frankenstein's Experimental Pet Shop" in a photocollage style. I created the Frilled Dogfish and the Split-Tongued Splatterpurse, complete with Latin names, though I probably broke all grammar conventions. Click to read the descriptions!



      I'll add some details of my progress on the final assignment, so they'll get a separate post :)

Monday, 18 March 2013

Learning to talk... Dialogue Animation!

These past two weeks we made our first foray into dialogue animation with Christian Kuntz teaching us.

Working with dialogue and lip sync is pretty challenging but I enjoyed it a lot. I got a lot of positive feedback on my final result and even though it was a struggle half the time I learned a lot. I think this kind of subtle acting, be it with or without dialogue, is more natural to me than action shots. (No need to slack off on the action, of course!) Another challenge was animating Sawyer, which I've been wanting to do ever since watching her in "Cats don't dance". Her construction is really tricky! Again, I learned a lot.

I hope to get back to this scene eventually and inbetween/clean it, but I have some personal projects on my list first.


Saturday, 8 December 2012

This assignment was fun! Still struggling with TV Paint (the first assignment in TV Paint, the flying bird, was SO hard for me!) but I did better this time.

The task was: there is a frog, a fly comes in, what happens next? Everyone was super creative! It was lots of fun watching all the clips together.


Sunday, 2 December 2012

Assignment: Walk Cycle & Attitude Walk

We had these subjects with Alberto Campos, he's such a fun person and gave us a lot of creative freedom. Working with Pink Panther was surprisingly difficult!

Walk number one:




And for the attitude walk we were encouraged to show our progression from live-action reference (i.e. ourselves) to the final thing and set it to music. My final is still very rough.




Thursday, 15 November 2012

Inbetweening: Aisling

We got a professional scene from the great "The Secret of Kells" to inbetween. This is my result, I'm fairly happy with it.


Saturday, 3 November 2012

Assignment: Drawing for Animation

"Drawing for Animation" with Frederik Villumsen was great, his approach to animation and flow really helped me a lot. We had to animate Mickey doing magic and failing. In hindsight I played it too safe with this animation, but I still quite like the calmer attitude.

 


Tuesday, 30 October 2012

Design I

Design I with Lawrence was tough tough tough (who knew arranging three boxes and a line on a piece of paper could drive you to your limits like that?) but eye-opening.

 
"Arrange three boxes and one line as dynamically as possible, only right angles." Failed, of course. Still, Lawrence said at least I had the balls to put in a huge box at the top.

 
 The taste of dark chocolate - my "poetic association" was spruce tree sap on dry moss.

 
Imagery for the jazz album "Kind of blue" by Miles Davis.
 
 
"Hamlet", first scene: the ghost appears. I associate death with outer space and stars, so I chose not to make the ghost white, but to have cold space visible through him, trailing stars.

Thursday, 18 October 2012

Construction & Perspective: Goose Sketches

First assignment of the third week, "Construction and Perspective" with Magnus Møller. Task: stop this clip of a pencil test randomly 10 times and draw the pose, focusing on line of action, proportions and solid construction.





Introduction Week Film

This is the film I made in collaboration with three other students during our first two weeks, "Introduction to Digital Filmmaking" with Sunnit Parekh-Gaihede. We had to work with an audio clip that was given to us and chose to work with paper cut-out stop-motion animation.

 


Furthermore, here's some of the artwork done to determine the ultimate design of our main character.